CGI Robot integration using Maya and Nuke
An idea of a robot holding a juice drink seemed reasonably easy, but i had a great time figuring out so many things that i had to do to accomplish the end result.
Animation testing in the scene
For this project i used my college camera, then i tracked the shot in Nuke which saved my ass, then i had to export that information to maya in order to place the animation in the scene (this part took a bunch of time).
Before that i had to take the character to mixamo and figure out the best animation.
I textured using maya (gotta learn substance).
After everything Nuke was awesome on helping me getting the composit right.
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