Also by sunday night i was able to get camera tracking, shaders and AOV's set up to render for shot on life action 002. i just need to put it on the renderfarm and render it, ready to comp.
The work of this weekend was to pass the shaders to all of the scenes and render them.
also problem solving renders that were not working
as well as optimizing for renders
these are the shots ready to render, probably wont render for monday because the renderfarm is busy, but they are ready to go
Comp test
Comp test
For the forest renders of close-ups, I might need to render the foreground, background, and robot separately to comp.
For these scenes I need to add the fire that Ray is working on, they are finished I just need to render the fire separately
Also, I tested adding a red color in my black-and-white scene to emphasize the angriness of the character

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