PASSPORT TO UNCHARTED HORIZONS​​​​​​​
ON SUNDAY I GOT TOGETHER WITH THE TEAM, AND I WAS RESPONSIBLE FOR RE-EDITING THE PREVIZ. DEE CREATED A WUICK MAP ANIMATION, AND I ADDED THE 3D RENDERS FROM ZACH AND THE NEW DRAWINGS FROM YEONA.
Sunday 9/24/2023

previz_v02

On Saturday night  i  continued the color correction, but this time i imported all the layers to Nuke and created a 2.5D matte painting
Saturday 9/23/2023

shot 1 matte painting

nuke script for 2.5D composit
nuke script for 2.5D composit
2.5 D composit
2.5 D composit
Saturday i did some color corrections and some changes to the matte painting.
Saturday 9/23/2023

slap comp v04 CREATED BY: MATEO SOLORZANO

THEN I GOT TO IT AGAIN, UPDATE THE COLOR CORRECTION, AND FIX THE MASKS FOR THE MOUNTAINS
Saturday 9/22/2023 ​​​​​

slap comp v03 CREATED BY: MATEO SOLORZANO

AFTER SOME FEEDBACK WE  CAME WITH A CLOSER LOOK AT THE PEAK OF THE MOUNTAIN 
Friday 9/22/2023​​​​​

slap comp v02 CREATED BY: MATEO SOLORZANO

AS A COMPOSITOR I'M IN CHARGE OF DOING THE MATTE PAINTINGS FOR THE PROJECT.
SO I STARTED DOING SOME RESEARCH​​​​​​​
Friday 9/22/2023
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i created a quick slap comp, so my team could see and guide me through what exactly we wanted 
Thursday 9/22/2023 ​​​​​

slap comp CREATED BY: MATEO SOLORZANO

Next Steps: 
- import height map to unreal as well as textures. light the scene
- enhance in photoshop or nuke. 
- recreate camera angles
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